Monday, October 13, 2025

ARM æþ Overhauled Suite - ANSI map

Overhauled Suite Technical Specifications

Overhauled Suite Technical Specifications: Schematic Diagram

Here's a color-blind accessible schematic representation of the system, designed for clarity and using distinct visual cues without relying solely on hue. This format aims to mimic an ANSI terminal output in a web browser.

+---------------------------------------------------------------------------------------------------------+
|                                  OVERHAULED SUITE TECHNICAL SPECIFICATIONS                              |
+---------------------------------------------------------------------------------------------------------+
|                                                                                                         |
|  .-----------------------.      .---------------------------------------------------------------------. |
|  |   overhauled_client   |      |                   GPU Runtime Server (C++ / TCP)                  | |
|  |     (Test Client)     |      |---------------------------------------------------------------------| |
|  |                       |      | Main Thread: Accepts connections, spawns handlers                   | |
|  |  [TECH_SPEC]          |      |---------------------------------------------------------------------| |
|  |  - C++                |      | Client Handler Thread (per client):                                 | |
|  |  - TCP Client         | <==> |   - Reads binary protocol (header: uint64_t size, payload: double[])| |
|  |  - Sends header+payload|      |   - Pushes GpuTask to queue (round-robin per GPU)                 | |
|  |  - Verifies response  |      |   - Blocks on std::future until GPU task completes                  | |
|  '-----------------------'      |   - Writes response (1x or 2x payloads based on exchange)           | |
|                                 |---------------------------------------------------------------------| |
|         ^                       | Thread-Safe Queue (std::vector<GpuTask> with mutex/condition_var)  | |
|         | GPU Binary Protocol   |   - Stores GpuTask objects, each with payload data and std::promise | |
|         | (TCP, Port TBD)       |---------------------------------------------------------------------| |
|         V                       | GPU Worker Thread (1x per NVIDIA GPU)                               | |
|                                 |   - Loops continuously, attempts to pop task from queue             | |
|  .-----------------------.      |   - Manages 16x CUDA Streams (fractional lanes) per GPU             | |
|  |   Netcat Utility      |      |   - Finds available stream, dispatches task (H2D, kernel, D2H)      | |
|  |    (Manual Test)      |      |     (cudaMemcpyAsync, cublasSetStream, cublasDscal, cudaMemcpyAsync)| |
|  |                       |      |   - Polls active streams with cudaStreamQuery()                     | |
|  |  [TECH_SPEC]          |      |   - On completion, fulfills std::promise                            | |
|  |  - External utility   |      |---------------------------------------------------------------------| |
|  |  - Text-based I/O     |      | NVIDIA GPU Hardware                                                 | |
|  '-----------------------'      |   - Utilized via CUDA Runtime and CUBLAS library                    | |
|         ^                       |   - Processes double-precision floating-point operations            | |
|         | Bootloader Text Protocol|---------------------------------------------------------------------| |
|         | (TCP, Port TBD)       |                                                                     | |
|         V                       '---------------------------------------------------------------------' |
|                                                                                                         |
|  .----------------------------------------------------------------------------------------------------. |
|  |                          Bootloader Server (C / TCP)                                               | |
|  |----------------------------------------------------------------------------------------------------| |
|  | Main Thread: Accepts connections, handles requests (single-threaded blocking I/O)                  | |
|  |----------------------------------------------------------------------------------------------------| |
|  | Text Protocol Handler: Reads newline-terminated commands                                           | |
|  |   - 'ping': Responds 'pong'                                                                        | |
|  |   - 'load <filename>':                                                                             | |
|  |     - Uses mmap() to map file into memory                                                          | |
|  |     - Verifies magic number (0xEFBEADDE) at file start                                             | |
|  |     - Responds 'OK' or error message                                                               | |
|  |   - 'quit': Closes connection                                                                      | |
|  '----------------------------------------------------------------------------------------------------' |
|                                                                                                         |
|  [EXTERNAL_NOTE] adi-protocol-portable.c: Not integrated into this suite package.                      |
+---------------------------------------------------------------------------------------------------------+

Key to ANSI-Style Elements (Color-Blind Accessible):

  • Blue Borders: Outer System/Suite Boundary.
  • Green Borders: GPU Runtime Server Component.
  • Red Borders: Bootloader Server Component.
  • Yellow Borders: Client/Utility Components (e.g., overhauled_client, Netcat Utility).
  • Magenta Lines: Internal divisions within components (e.g., thread sections).
  • Cyan Text: Highlights protocols, technical specifications, and external notes.
  • White/Default Text: General descriptive text and component names.
  • Bold Red Arrows ( ^, V ) and <==>: Strongly indicate data/control flow and communication links.

This version uses a combination of bolding and different colors (blue, green, red, yellow, magenta, cyan) that are generally distinguishable by individuals with common forms of color blindness. The structural elements (borders, internal lines) are assigned distinct colors to help delineate the different logical components of the system. The communication flows remain clearly marked with bold arrows.

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